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Event Reference

Event
Description
on-startCalled when a phase starts. Best used inside of the events section of phases, since while this can be used globally, it'll call on every phase.
on-complete
Called when a phase completes. Best used inside of the events section of phases, since while this can be used globally, it'll call on every phase.
on-join
Called when a player joins a competition.
on-leave
Called when a player leaves a competition for any reason.
on-respawn
Called when a player respawns in a competition.
on-death
Called when a player dies in a competition.
on-life-deplete
Called when a player loses a life, but still has lives to spare.
on-lives-exhaust
Called when a player loses their final life and is considered "dead".
on-kill
Called when a player kills another player in a competition.
on-victory
Called when a player or team is victorious in a competition. This is only called for players who win the competition.
on-lose
Called when a player or team loses a competition. This is only called for players who lose in the competition.
on-draw
Called when a competition ends in a draw. This will be called for all players.
on-spectate
Called when a player spectates a competition.