Creating an Arena
Map Creation
- The first step follows the same steps as outlined in the BattleArena Map Creation documentation. For ArenaSpleef, you will use the /spleef command to initiate the map creation.
- Once you have created a map, you now need to set the spleef layers. Run /spleef layer add <map> to start the process.
- A wizard will open, asking you to set the layer bounds. Follow the instructions in chat to set the layer bounds.
- After you have set the layer bounds, you will be asked to set the block type the layer comprises of. Type the block name in chat.
- After setting the layer bounds and block type, layers will now be placed upon joining the game. Repeat this for each remaining team.
- If you wish to set a death region, rather than having a player die automatically due to lava or void, you can run /spleef deathregion <map> to set a death region. This will ask you to set the bounds of the death region upon execution.
Configuration
The default configuration for Spleef can be found in plugins/ArenaSpleef/arenas/spleef.yml. This can be modified in any way. See the Arena Configuration page for more details.
Additionally, configs for other spleef modes can be found here.
Actions
- give-shovel: Gives the player a spleef shovel which is configured in the ArenaSpleef config.yml.
- Syntax: give-shovel{shovel=<shovel>}
- paste-layers: Pastes the spleef layers into the map.