Item Syntax BattleArena has an item format that is used for creating items in config. A few examples of where this format is used is in the Classes module, as well as for the Give Item Action, among other places. Item Options Name Description Type color The color of the item, mainly for leather armor, banners, etc. Color: - # or custom-model-data The custom model data to use. damage How much damage (or durability) should be applied to the item. display-name The display name of the item (supports MiniMessage ). enchants Enchants to put on the item. Enchantment list: - [:...] item-flags The item flags to apply. See ItemFlag . Item Flag list: -[...] lore The lore of the item (supports MiniMessage ). Lore list: [...] amount How amount of the item. unbreakable Whether the item is unbreakable. effects The potion effects to apply to the item. Potion effect list: - [< potion effect >...] Single-line Format This is the most common use of items in BattleArena, and follows a very similar format to that seen in the Action Reference . Note that options are separated using the semicolon ( ; ). Note:  Custom items from third party plugins can also be used. See this page for more information. Examples: items: - stone{amount=32} - bow{unbreakable=true} - arrow{amount=64} - diamond_sword{display-name=Mob Slayer;lore=[Kills every mob in it''s way!];enchantments=[sharpness:10]} Configuration Node Format While less common, this format may be seen to represent items as well. Rather than the item properties existing on a single line, they are defined over a configuration node. Here is an example of how that may look: my-item: item: golden_apple amount: 32 display-name: Yummy Apple lore: - Legends say this apple is delicious! - Try it for yourself!