# Creating an Arena

### Map Creation

1. The first step follows the same steps as outlined in the BattleArena [Map Creation](https://docs.battleplugins.org/books/user-guide/page/map-creation) documentation. For ArenaSpleef, you will use the **/spleef** command to initiate the map creation.
2. Once you have created a map, you now need to set the spleef layers. Run **/spleef layer add &lt;map&gt;** to start the process. 
    - A wizard will open, asking you to set the layer bounds. Follow the instructions in chat to set the layer bounds.
    - After you have set the layer bounds, you will be asked to set the block type the layer comprises of. Type the block name in chat.
    - After setting the layer bounds and block type, layers will now be placed upon joining the game. Repeat this for each remaining team.
3. If you wish to set a death region, rather than having a player die automatically due to lava or void, you can run **/spleef deathregion &lt;map&gt;** to set a death region. This will ask you to set the bounds of the death region upon execution.

### Configuration

The default configuration for Spleef can be found in **plugins/ArenaSpleef/arenas/spleef.yml**. This can be modified in any way. See the [**Arena Configuration**](https://docs.bplug.in/books/user-guide/page/arena-configuration) page for more details.

Additionally, configs for other spleef modes can be found [here](https://github.com/BattlePlugins/ArenaSpleef/tree/master/templates).

##### [Actions](https://docs.bplug.in/books/user-guide/page/action-reference)


- **give-shovel:** Gives the player a spleef shovel which is configured in the ArenaSpleef config.yml. 
    - Syntax: give-shovel{shovel=&lt;shovel&gt;}
- **paste-layers:** Pastes the spleef layers into the map.